top of page
Edward Durcan | Game Audio Reel - 2021
Play Video
MV5BZGQ2YWExYTctYjg3Zi00ZWM4LThjZTgtNzY4ZGUzZTRjNzlmXkEyXkFqcGdeQXVyMTk2OTAzNTI_._V1_.jpg

HELLDIVERS 2
Sound Designer

Join forces with up to three friends and wreak havoc on an alien scourge threatening the safety of your home planet, Super Earth, in this multiplayer co-op shooter for PS5 and PC from Arrowhead Game Studios with collaboration with PlayStation Studios.

Showreel
AZUREUS:  The Animated Series  ||  Chapter 1:  The Escape
Play Video

AZUREUS: Chapter 1
Lead Sound Design
Produced by Black Sun Entertainment

ReDesigns

Godfall Trailer | Sound ReDesign
Play Video

Godfall Trailer
Sound ReDesign
Produced by Counterplay Games

Ratchet & Clank: Rift Apart | Sound ReDesign
Play Video

Ratchet & Clank: Rift Apart
Sound ReDesign
Produced by Insomniac Games

Wwise | Unreal Engine

Vehicle Game - Wwise / Unreal Engine 4 Walkthrough
Play Video

Rally Racing
Sound Design & Implementation
A Wwise / Unreal Engine 4 run down of some techniques used for game audio - Wwise RTPC's and blend tracks to create dynamic, evolving and interactive sound in a vehicle based game. Also looking at the Unreal Engine 4 blueprint implementation.

City 16 - Wwise / Unreal Engine 4 Music System Walkthrough
Play Video

City 16
Music / Sound Design & Implementation
A Wwise / Unreal Engine 4 music system run down - including Wwise Music Switch Containers, Music Segment Editor, State Groups, Transition fades. Reaper workflow. Unreal Engine 4 blueprint implementation and gameplay.

About

Edward Durcan Sound Designer

Thanks for dropping by. I am currently a Sound Designer II at PlayStation Studios Creative Arts based in London, UK.

My introduction to the world of audio was through the classical guitar. I soon joined metal bands and would later go on tours around Europe. Graduating with a first in Sound Art & Design BA at the London College of Communication, UAL lead to sound design & composing for feature films and games.

I have worked with Chicago based
Unlock Audio and London based Soundtrack Creation. Recently came 3rd in the Berlin International Sound Design Competition 2020.

Competitions:

Favourites:

Runner-up:
Winner:
Winner:
Runner-up:
Runner-up: 

Berlin International Sound Design Competition 2020
Sound Effect Sound Design Competition 2019
LA Modern Percussion Competition 2019
Metapop Birthday Extravaganza Composition Competition 2019
A Sound Effect Sound Design Competition 2020

Ratchet & Clank: Rift Apart
Final Fantasy VII Remake

Ghost of Tsushima
Crash Bandicoot 4

Cyberpunk 2077
Death Stranding
Demon's Souls
Resident Evil Village

edwarddurcan@gmail.com

You can view my CV here

Edward Durcan Logo

I have had the pleasure of collaborating with industry pioneers and innovators:

About

Music & Sound Design

Music & Sound Design
Sound Design by Edward Durcan - Third Prize Winner of the Berlin International Sound Design Competition 2020
Play Video
Berlin International Sound Design Competition

Third Prize Winner

Berlin International Sound Design Competition 2020

Symphobia 4: Pandora - Music & Sound Design Concept
Play Video

Symphobia 4: Pandora

Music & Sound ReDesign

Produced by ProjectSAM

Nissin Cup Noodles | Hungry Days - Sound Design Concept
Play Video

Hungry Days

Sound ReDesign

Produced by Eisaku Kubonouchi, Nissin Cup Noodles

Wrapped - Music & Sound Design Concept
Play Video

Wrapped

Music & Sound ReDesign

Directed by Roman Kalin, Flako Paeper, Florian Wittmann

Sonokinetic: Ibrido Cinematica - Music & Sound Design Concept
Play Video

Ibrido Cinematica

Music & Sound ReDesign

Produced by Sonokinetic

For more portfolio work, follow my Youtube channel.

Testimonial

Edward is an excellent music composer and sound effects designer, but perhaps what stands out most is he has an undeniable winning attitude - the kind that makes a person excel in their profession and the kind where everyone around him benefits from his example. As the Executive Producer, I collaborated with Edward closely for music compositions and sound effects on my mobile game project. He worked with me patiently and positively through many iterations to see that my vision was brought to life the way I wanted. The result is a big success - as it always is and can only be when working with great people like Edward. I guarantee you, Edward is a winner!  "

Scott Jafary - Producer

Little Devil GO!

RedZephyr Games LLC

bottom of page