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email: edwarddurcan@gmail.com
HELLDIVERS 2
Sound Designer
Join forces with up to three friends and wreak havoc on an alien scourge threatening the safety of your home planet, Super Earth, in this multiplayer co-op shooter for PS5 and PC from Arrowhead Game Studios with collaboration with PlayStation Studios.
Showreel
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AZUREUS: Chapter 1
Lead Sound Design
Produced by Black Sun Entertainment
ReDesigns
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Godfall Trailer
Sound ReDesign
Produced by Counterplay Games
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Ratchet & Clank: Rift Apart
Sound ReDesign
Produced by Insomniac Games
Wwise | Unreal Engine
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Rally Racing
Sound Design & Implementation
A Wwise / Unreal Engine 4 run down of some techniques used for game audio - Wwise RTPC's and blend tracks to create dynamic, evolving and interactive sound in a vehicle based game. Also looking at the Unreal Engine 4 blueprint implementation.
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City 16
Music / Sound Design & Implementation
A Wwise / Unreal Engine 4 music system run down - including Wwise Music Switch Containers, Music Segment Editor, State Groups, Transition fades. Reaper workflow. Unreal Engine 4 blueprint implementation and gameplay.
About
Thanks for dropping by. I am currently a Sound Designer II at PlayStation Studios Creative Arts based in London, UK.
My introduction to the world of audio was through the classical guitar. I soon joined metal bands and would later go on tours around Europe. Graduating with a first in Sound Art & Design BA at the London College of Communication, UAL lead to sound design & composing for feature films and games.
I have worked with Chicago based Unlock Audio and London based Soundtrack Creation. Recently came 3rd in the Berlin International Sound Design Competition 2020.
Competitions:
Favourites:
Runner-up:
Winner:
Winner:
Runner-up:
Runner-up:
Berlin International Sound Design Competition 2020
A Sound Effect Sound Design Competition 2019
LA Modern Percussion Competition 2019
Metapop Birthday Extravaganza Composition Competition 2019
A Sound Effect Sound Design Competition 2020
Ratchet & Clank: Rift Apart
Final Fantasy VII Remake
Ghost of Tsushima
Crash Bandicoot 4
Cyberpunk 2077
Death Stranding
Demon's Souls
Resident Evil Village
I have had the pleasure of collaborating with industry pioneers and innovators:
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Music & Sound Design
Music & Sound Design
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Third Prize Winner
Berlin International Sound Design Competition 2020
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Symphobia 4: Pandora
Music & Sound ReDesign
Produced by ProjectSAM
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Hungry Days
Sound ReDesign
Produced by Eisaku Kubonouchi, Nissin Cup Noodles
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Wrapped
Music & Sound ReDesign
Directed by Roman Kalin, Flako Paeper, Florian Wittmann
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Ibrido Cinematica
Music & Sound ReDesign
Produced by Sonokinetic
For more portfolio work, follow my Youtube channel.
Testimonial
" Edward is an excellent music composer and sound effects designer, but perhaps what stands out most is he has an undeniable winning attitude - the kind that makes a person excel in their profession and the kind where everyone around him benefits from his example. As the Executive Producer, I collaborated with Edward closely for music compositions and sound effects on my mobile game project. He worked with me patiently and positively through many iterations to see that my vision was brought to life the way I wanted. The result is a big success - as it always is and can only be when working with great people like Edward. I guarantee you, Edward is a winner! "
Scott Jafary - Producer
Little Devil GO!
RedZephyr Games LLC
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